Turn for Home Horse Racing Game
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TURN FOR HOME
HORSE RACING

Name Your Stable:

Turn for Home Horseracing

Buy Horses, Win Races And Build A Huge Bankroll!

HOW TO PLAY

AT THE TWO YEAR OLD AUCTION

You've got thirty thousand dollars in your pocket. Try to find the next Secretariat!

Horse Information

  • Horse Name
  • Color
  • Gender - Colt, Filly or Gelding (ouch!)
  • Age - Only two year olds in the auction.
  • Sprint Runner (7 furlongs and less) or Route Runner (over 7 furlongs)
  • Workout Time - A snapshot of a horse's speed on one day at a short distance. Should not be considered definitive. A great route runner may not run the first three or four furlongs in breakneck pace.
  • Price - Reflects a horse's abilities and bloodline.

    You may only buy one horse per season.

    THE RACING SEASON

    The racing season is eight weeks long. Each racing week consists of a twelve race card.

    RACE TYPES

    Maiden - Non-winners only, no entry fee.
    Claiming - No entry fee, horses may be claimed at the race price.
    Allowance and Stakes - Entry fee, horses may not be claimed.

    The competition level will depend on the race price. Stakes races have the toughest competition.

    Enter your horse in a race best suited for his abilities. Purchase price can be used as a general guide for purse level.

    THE STARTING GATE

    Meet the competition. The race field will contain between five and twelve horses.

    The race is run furlong by furlong. (A furlong is 1/8 mile.) Each furlong call will display the horse positions and lengths behind the leader. An asterisk will indicate a horse that is tiring. Make note when your horse tires to help decide which races to enter in the future.

    THE FINISH LINE

    After you reach the finish line the race will be recapped and prize money awarded. 65 percent of the purse goes to the winning horse, 20 percent to the place horse, 10 percent to the show horse and 5 percent to the fourth place horse. If this was a claiming race, you will now find out if your horse was claimed by another owner. If they were, the horse will be gone from your stable and your bankroll will reflect his claiming price. If you are out of horses, you will need to wait until the next season's auction to race again.

    Continue to the next race. If you have no eligible horses left, you will next go to the end of the race care. A horse may only run in one race per week.

    PAYING THE BILLS

    At the end of each racing week, you will be charged trainer, vet, blacksmith costs and other fees based on the number of horses in your stable.

    You'll have eight weeks of racing to build up your bankroll for the next two year old auction. It is not necessary to enter a horse in a race every week.

    STRATEGY

    You'll need to work through several seasons to build up your bankroll enough to acquire horses capable of winning the big stakes races.

    You can't sell a horse but you can enter them in a race where they are likely to get claimed. If you enter your horse in too low-valued a claiming race, someone will take him off your hands - so be careful about cherry-picking easy purses.

    Determine the fatigue point on your horse as soon as possible and find races that are the best distance for them.

    You can stay in the game with a negative bankroll but you can not acquire horses or pay entry fees.


    Copyright 2012-2024 Brett Freedman

  • Leaders
    (Since Jul 9)
    Complete Record Book

    TOP OWNERS

    Duke
    (396-150-70-46), $7,771,120

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    Dingleputz McGoo
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    Duke
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    Daring Nate
    Duke
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    rex
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    (44-25-11-3), $1,104,680

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    rex
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    Steve's Buck
    Duke
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    PP
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